How did you use media technologies in the construction and research, planning and evaluation stages?
Media technologies have been a vital aspect of the production, planning and research of my media product. From start to finish, new and developing technologies have been available to enhance my creations. The recent advances in software and online resources have been all the more beneficial to help present my product and construct it accordingly.
Research and Planning
The first aspect before embarking on creating this music video was research. I needed to know exactly what I was looking at doing in future, coming up with initial ideas that are effective and desirable for my target audience and correctly exhibit what I intended to put across.
The internet was crucial in this process as having access to so much useful information at the click of a mouse tremendously influenced how much I could research and how precisely I could plan. With the internet on my side I could undertake further research into the history of my chosen genre, this would further improve my knowledge of my chosen genre of Indie/Folk. Furthermore the research into similar bands was all the more accurate as I could access information very easily.
The use of blogger for the presentation of my portfolio reinforced my ideas and looking though the blog, a progression can be seen from the very first research to the evaluation. I believe having my portfolio on blogger was immensely beneficial as I could always access the blog and I could make changes to it where ever I go. So if an idea for the video came to me whilst I couldn't access my computer I could add it to my bog on my phone so no opportunities are lost.
I used many video sharing websites such as Youtube and Vimeo to look up the music videos of similar artists and gain inspiration for my own. I was also able to analyse them in great depth, which helped me look for the little details in similar music videos that make them unique. I also used a website called Spotify to share and listen to my chosen song and similar songs for free. This helped me greatly as not only could I listen to high quality songs so that I could time my video perfectly to the changes in the music but also I could share high quality music to my blog.
Here are three examples where the internet has helped me. The first is from Spotify. This allows me to share the songs on my blog, so anyone looking at my blog can understand what I may have written about and they can listen to themselves with very little buffering time. The second two are from Youtube this gives me a real insight into music videos already in existence and it allows me to see how good a video is depending on the feedback in the comments. This would ultimately help me to understand the do's and dont's when creating an music video and help me avoid them.
Planning is another vital part of the process of making this video. The internet also played a very important role in developing my product as I could instantly look over what I had done and make improvements. Furthermore I could very easily access crucial information about my chosen genre of indie/folk. Since this genre is fairly unknown if I had looked elsewhere it would be verging on impossible to find out large quantities of information that would benefit my production. During the process of planning my production I came across many other unknown artists of the genre and discovered some hidden gems of the genre. I followed the example set by these artists and aimed to create an artist that would have the similar effect as these had on me.
The most helpful source of information for indie/folk was from www.allmusic.com, I found this website very helpful when it came to finding the history and influences of the genre and to find evermore example artists of the same genre.
Production
Production is probably the most volatile part of the entire project. This is mainly because what looks good as an idea may not look very good though a camera. From start to finish the amount of different types of media products used was immense.
Starting with the type of camera. I started filming with a Fujifilm finepix s6800 bridge camera. It soon became apparent after some test filming that the lighting of my shots and effects I wanted to achieve would not be possible on this camera. Due to the fact the camera couldn't pick up fine detain in lower lighting conditions and wouldn't focus. Which caused a large setback.
I then had to rethink the lighting of the shots and then decided to hire in a more powerful camera which unfortunately I didn't know the make of. But this made the quality of the footage, effects captured and shots undertaken more successful overall.
When it came to editing software I had had some experience before with video editing as a hobby. However after filming I discovered that the program I had previously used (Sony Vegas Movie Studio) wasn't powerful enough to render my footage in 1080p high definition, which once again posed a problem. But none the less I found a solution and decided to use the software which as on the computers at school which is Adobe Premiere Pro. This soon cured the problem and I could continue to edit my footage.
Adobe Premiere Pro turned out to be a very powerful program which allowed me to create professional looking effects effortlessly and easily look though the footage I had managed to capture. The program has a simple layout and allows the user to chop and change footage simply and effectively.
Overall media technologies have had a massive impact on how smoothly the production went, how precise the research was and how effective the planning was. Without media technologies producing high quality products with a professional look would be unbelievably hard in this day and age of advanced technology.
























